How a Cheap Handheld Got Me Playing More Retro Games Than Ever

I’ve been collecting retro games since I was a kid, and I still have many of them. For years, though, “collecting” and “playing” were two different hobbies. I’d buy the games, shelve them, and go play whatever new release had just come out. The collection was always going to get played “one day.” To be fair, sometimes they do, just not as often as I would like.

That started to change about a year ago, when I decided to emulate the original Metroid on my computer. I hadn’t played it as a kid, and I knew it was a highly-regarded game, so I felt like it was something that as a gaming hobbyist and creator, I had to beat. And I had an amazing time with it.

It didn’t turn into anything right away, but it opened a door. I played Illusion of Gaia a few months later, one of my favorite games from my childhood.

But emulation and cheap handhelds haven’t just gotten me playing more of what’s already in my backlog. They’ve gotten me into games I never owned as a kid, games I’ll probably never be able to afford or find now, and easier ways to play the ones I already have without having to dig the original hardware out from my closet.

The Handheld That Started It

A few months ago, I picked up a cheap handheld called the R36S (that’s the green Game Boy-like device in the image at the top of the page). It comes preloaded with hundreds of games, and it gave me an idea for my YouTube channel. I’d play through as many as I could, record short clips of each one, and explain the game’s history and any interesting facts along the way.

So every night, for an hour or two, I’d work through three to five different games. I played most for around 10 to 20 minutes before I moved on. But some pulled me in enough that I’d play for 30 minutes or even an hour, and more than once I wanted to keep playing but I had to make myself stop to stay on track with my YouTube channel.

Along the way, I realized how many genuinely great games I’d missed growing up, either because they passed me by or because I was a kid without the funds to buy everything I wanted. And at today’s collector prices, I probably never will own most of those games, considering that many of the best games now often sell for hundreds of dollars. Emulation is the only realistic way I’ll ever play some of these.

A handful of them didn’t stay confined to 20-minute clips and I went back and started playing them all the way through. Right now that’s Mega Man 1 and Zelda 2: The Adventure of Link, and I’m determined to beat both, although Mega Man 1 is questionable. I’ve been stuck on Wily’s level for weeks.

These Games Don’t Go Easy on You

The biggest challenge you’re likely to run into if you pick up retro gaming is that they’re extremely hard. Modern games can be hard too, of course, with commonly cited examples being Elden Ring and Cuphead, but with enough practice, you can “git gud”. But retro games are hard in a way that seems like the developer didn’t care if you could actually finish it. There are no guardrails to help you through. And you’ll often find yourself in situations that feel “cheap,” for example, unfairly strong enemies, knock-back hits, random patterns that can’t be learned, or even broken mechanics.

I wouldn’t say that’s good or bad. It’s a mix of both. Some sessions are frustrating enough that I’ll put a game down for days before I’m willing to try again. But sometimes it’s so bad that I give up. But if I do decide to keep going, which I usually do, there’s no way to describe the sense of accomplishment of getting past whatever had me stuck. This is true for modern games too, but it’s on a different level for retro games.

One fun part of emulation is that it gives you save states, which is something the original hardware never had. I can save right before a tough section, and if I die, I’m back there in seconds instead of starting the whole level over. It doesn’t make these games easy, but it can take away the pain of some genuinely unfair difficulty spikes and lead to actually finishing a game instead of quitting it. And if you want to play a game the way it was intended, you can do that too. I don’t use save states for all, or even most, of the games I play. I’m playing Zelda 2 right now in all of its originally-designed, hated glory — brutally difficult and a huge departure from the rest of the series.

Many of these games hold up shockingly well, decades later. Others are so bad that it’s obvious why they were forgotten. Playing retro games has given me a much better sense of how the games I grew up on shaped the ones I play today. And researching their history gave me a much deeper appreciation for how they were made, the notable names in the industry, and the challenges and technology limitations developers had to overcome.

I’m Gaming More Than Ever Now

It’s also just easier. I don’t have to dig old hardware out of storage, find the right cables and adapters, and hook it up to a TV just to play something from my own collection. I can grab a handheld off my desk and be playing in ten seconds. I still break out the original hardware sometimes, because there’s something about playing an NES on a CRT that emulation can’t replicate, but I don’t need to anymore just to play the game.

Since most of this is happening on handhelds, or on my phone with a controller clipped onto it, I can play anywhere in the house. I can take a game with me when I leave, too, instead of being tied to whatever’s hooked up to the TV. That has translated to a whole lot more gaming, and that’s what I love most about it.

I haven’t stopped collecting or playing new games. I still do both. But now I can play the games that have been sitting a while, or games I’ll never be able to afford to add to my collection. And ironically, it has even motivated me to break out some of my older systems more often. For example, I recently played GTA San Andreas on the PS2 and The Lion King on the Super Nintendo.

If it’s been a while since you’ve played something old, consider this a sign. Go get a cheap R36S/R36H from AliExpress – they go on sale for around $20-$30 every couple of weeks. Or get a fancy Ayn Thor or Retroid Pocket 5 if you’ve got the funds ($200+). If you’re technically inclined, consider installing RetroArch on your phone (it’s free).

And I implore you, don’t just play for five minutes. Pick a game with the goal to beat it. It just might change how you feel about retro games. Or if you’re old like me, it’ll remind you of how much you loved (and hated) these games when you were a kid.

If you’re interested, these were my favorite retro games from my recording sessions:

  • Actraiser – SNES (1990)
  • Adventure Island – TurboGrafx-16 (1991)
  • Alisia Dragoon – Genesis (1992)
  • Alundra – PS1 (1997)
  • Demons Crest – SNES (1994)
  • Ghouls ‘n Ghosts – Arcade (1988)
  • Hagane The Final Conflict – SNES (1994)
  • Home Improvement – SNES (1994)
  • Hydlide – NES (1989)
  • Princess Tomato and the Salad Kingdom – NES (1991)
  • Rocket Knight Adventure – Genesis (1993)
  • Skyblazer – SNES (1994)
  • Strider – Arcade (1989)
  • Sunset Riders – SNES (1991)
  • The Legend of the Mystical Ninja – SNES (1991)
  • Toki – Going Ape Spit – Genesis (1989)
  • Vice – Project Doom – NES (1991)
  • Violent Soldier – PC Engine (1991)

Indiana Jones and the Great Circle: Glitchy, Slightly Odd Animation, and I Couldn’t Stop Playing

You can finish Indiana Jones and the Great Circle in 15-20 hours if you stick to the main story. I played for 68. I went full completionist, collected everything, and played almost the entire game without firing a gun. I also got stuck in scenery more times than I can count, watched a soldier stand at attention while skewered in a trap, and lost hours to one puzzle near the end that nearly drove me mad.

The Great Circle has some rough edges, but I couldn’t put it down.

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Is Mixtape a 10 out of 10? My Review

When I saw Mixtape getting 10 out of 10 scores, I immediately downloaded it. But after I watched a review of it, it didn’t really look like a game, but more of an interactive story or visual novel. That’s not what I was looking for and I immediately lost interest. A few days went by and the reviews kept rolling in calling it a masterpiece, but also lots of division within the gaming community about those high ratings. I figured I had to see for myself.

It took only two days, about 3.5 hours of total gameplay, to finish it.

For me, it’s a 6 out of 10. It’s not a masterpiece, but also a lot more of a game than the angry reviews give it credit for.

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Should You Buy GTA6 on PS5 or Xbox Series X

Rockstar just revealed the official cover art for Grand Theft Auto 6 and also announced that pre-orders start on Thursday, June 25th, 2026.

GTA 6 lands on November 19, 2026, and at first it’s only coming to two places: PS5 and Xbox Series X and S. No PC at launch. If Rockstar runs the same playbook they did with GTA 5 and Red Dead 2, the PC version is probably a year or more out. So if you want to play this on day one, and a lot of us do, you’re choosing between PlayStation and Xbox.

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Disco Elysium Review: A Good Story Buried in Dialogue

A game with a lot of meaning, some darkness and comedy, and way too much dialogue. That’s the short version.

I came into Disco Elysium knowing almost nothing about it, other than that it’s a phenomenal game. People say the game is amazing, it’s unique, dark, and one of best-written games ever. I’ve heard people talking about how they wanted to replay it making completely different choices. I mean, that sounds like a must-play, right?

But after getting started, I was very surprised to see at what kind of game it actually is. A wall of reading. Heavy political and socioeconomic stuff. Race, poverty, ideology.

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The Game Awards 2025: A Recap

The Game Awards were amazing, as they always are. And like every year, it was bigger and better. There were amazing performances and huge game announcements.

Clair Obscur: Expedition 33 won so many awards, like eight of them. Pretty much any time their name came up in the list for an award, you could assume they were going to win it.

After a long (but great) 3.5 hours, I put together a list of the highlights and my favorite announcements from the show, but be forewarned, my list is not exhaustive and is heavily biased toward the kinds of games I actually get excited about.

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Retro Review: Does the Original 1986 Metroid Still Deliver in 2025?

When Samus fell into yet another pit of lava for the twentieth time, I seriously questioned if I had the patience for this game. Yet, thirteen hours later, I’d become a Metroid convert.

I’ve collected several games in the Metroid series, knowing they’re beloved classics, but I never felt compelled enough to play them. I’ve even started the original Metroid a few times in the past but always quit after 15-20 minutes.

I never allowed myself enough time with Metroid to understand its appeal. I figured it wasn’t a game for me. But last week, I decided that I wanted to give this game a chance and see it through to the end.

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Silent Hill: The Short Message – A Brief, Haunting, but Mediocre Journey

Silent Hill is one of the most well-known survival-horror series, known for its dark atmospheres, twisted and creepy monsters, and psychological scares. Oh and fog.

With the massive success of the recent Silent Hill 2 Remake, many gamers (like me) are returning to older games in the series, one of which being Silent Hill: The Short Message, which is free on the Playstation Store.

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Exploring the Maps of Classic SNES Games: My Contribution to Video Game Maps: SNES – Volume 2

When Brian Riggsbee first announced Video Game Maps: SNES – Volume 2, I knew I wanted to be part of it. As a lifelong gamer and collector, the Super Nintendo holds a special place in my heart. The book, which showcases the beautifully detailed maps of some of the greatest SNES games, also includes contributions from writers, game developers, journalists, and other gaming enthusiasts. Each contributor shared their thoughts on a favorite game; its world, maps, or something unique about its design.

I knew right away which game I wanted to write about: Illusion of Gaia.

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Nintendo Switch 2: Everything We Know and What to Expect

* Originally published on January 16, 2025

Recent updates:

January 22, 2025

  • A retail listing may have announced a 3D Super Mario game and a Zelda remake
  • Nintendo released an updated video showing the controller release buttons

After years of anticipation and speculation, and many leaks in recent months, Nintendo has officially announced the Nintendo Switch 2. The reveal trailer, a brief but captivating two-minute showcase, has confirmed some of the rumors while leaving plenty of room for excitement and speculation.

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